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Masari

Landing Page · 2026 · 5 min read

Masari

A bilingual landing page for Masari — introducing the platform clearly and turning visitors into sign-ups.

Product & UX/UI Designer Landing Page Bilingual (AR/EN) Responsive Web View Live

Discover

From intuition to data-driven engagement

The Deanship of Student Affairs at a leading university planned courses, workshops, and events based on assumptions. The result: low attendance and budgets spent on the wrong activities. Students, on their side, saw campus life as scattered — no clear progression, no real reward.

The university's gap

  • Activities scheduled on gut feeling, not real student demand.
  • Low attendance and mismatched budgets.
  • No data to decide which tracks deserve investment.

The students' gap

  • Activities feel scattered across channels and announcements.
  • No sense of progression or accumulation over the years.
  • No tangible, real-world reward for showing up.

So the page had two jobs

  • Educate — show students the platform's promise: gamified participation, a unified calendar, tiers, and rewards.
  • Measure — let each student pick 1–3 preferred tracks with their university email, turning interest into clean data.

Define

How might we design a teaser page that captures student interest in a new gamified campus platform — while gathering actionable data for university decision-makers to prioritize future investments?

What the administration needs

  • Hard numbers on student interest across 8+ tracks.
  • Confidence to allocate budgets and plan certified courses.
  • Authenticated data — every response tied to a real student.

What students want

  • Participation that visibly converts into XP points.
  • A clear 5-tier ladder — Bronze to Diamond.
  • Real perks: partner discounts and sponsored certificates.

Explore

01

Track selection & data capture

Students pick 1–3 tracks that match their passion — Tech, Leadership, Entrepreneurship, Creative, and more. Sign-up is gated by university email, so every data point is clean and authentic.

02

The gamification blueprint

Attendance converts into XP across five tiers, from Bronze to Diamond. Points unlock a dual reward loop: partner discounts on one side, sponsored certifications and advanced workshops on the other.

03

One unified event hub

A preview of the platform to come: 1-click event booking, limited-seat indicators, and automatic attendance logging — everything in one calendar instead of scattered announcements.

Design

A clean hero with one clear promise, visual track cards, a tier ladder that explains itself, and a light sign-up overlay. Type and layout are tuned for Arabic first, with vibrant accents on a calm canvas to speak to a young campus audience.

The palette

Masari Purple#5128F1
Deep Ink#1D1D68
Path Green#74C464
Violet#6F3BE0
Canvas#FDFDFE

Tier colors

Bronze Silver Gold Platinum Diamond

Typography

مساري  Aa

ToshA carries the Arabic display voice; Alexandria handles body text in both directions — high contrast, generous line height, RTL-first.

The visual language

Path, XP, tiers, rewards, and analytics — one icon family, with the Masari mark itself used as a moving background pattern across the colored sections.

Primary action Secondary Ghost
Label Placeholder text… Focused value
Card A Card B Card C

Buttons · fields · selectable cards

Logo LinkActiveLink CTA
Badge Tag
Progress72%
+120

Navbar · toggles · badges · progress · list row

Ship

From Figma to a live page — fast

Figma × Claude Design

The visual system was structured in Figma, then built and iterated with Claude Design — cutting the cycle from static mockup to working page down to days.

Shipped interactive

Not a prototype: the toggles, track selection, and micro-interactions you see in the walkthrough above are the real, functional page.

Direct handoff

Stakeholders received a live link for real-time preview, user testing, and data-collection trials — no install, no build step.

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